![]() ![]() ![]() ![]() Summerfest approaches with the promise of relaxation in Telara – who says an Ascended can’t take a vacation from saving the world? New art and dimension items are rolling in, and this writer might be biased, but our artists are killing it! There’s also some cleanup work being done to improve the event experience this year. Not too many, though – don’t want to spoil the picnic! It’s hard to talk details on some of these until the patches get closer to complete, but there are definitely some beans to spill. More frequent bonus events, like this last weekend’s bonus experience on both Live and Prime, are also in the cards. While the recent hotfixes have a strong balance focus, on the mid-term horizon we have folks already working on some really great summer events and laying the groundwork for some of our longer term content goals for Live as the Prophecy of Ahnket storyline continues. The update also reduced the platinum costs of expanded Role slots for those of you who prefer to have a spec ready for every situation. If you’re not quite raid-ready yet, don’t fret! Additional changes went in to adjust overpowered Sliver boss abilities, and to smooth out the Prime experience curve. Over on Prime, Greenscale made his grand appearance and many of the Ascended rose to the challenge – some of them even met with victory. □ Good luck to those still working on the collection, and to those awaiting the challenge results! The Seeker scavenger hunt event started on May 16th, and to be completely honest, there’s some pleasant surprise at the collaboration we’ve seen! You’ve been teaming up to share coordinates and discussing the hunt on the forums – Rift players are the best. It’ll be worth it to be able to get both types of testing at the same time! When we get ready to enable them, we’ll be taking PTS offline for a couple of days for behind-the-scenes work. Speaking of PTS and content testing, we’re about to have the ability to run both PTS Alpha and PTS Omega at the same time with the same patch, with the shards running different (Live and Prime) rulesets. We’d like to offer great appreciation to those players who joined us on PTS Omega to review, parse, and give feedback on the combined changes prior to them going live! You can expect some more future patches to roll out in a similar manner, where a set of changes gets compiled over time, sent to PTS, then reviewed before integrating into the Live and Prime update schedule. High on that list are Legendary Abilities, additional Warrior improvements, and a look at Clerics for both healing and DPS. These balance changes are definitely not considered the end of ongoing soul work, but so far appear to bring us to a more even baseline for soul performance from which more targeted changes can be made. If you were considering a new alt, now would be a good time to try a Warrior! Additional fixes went in for Clerics, Rogues, and Mages, as well as overall buff stacking groups between callings. This first pass brought a lot of focus on Warrior souls, with the goal of bringing them up to a more competitive state and more fun to play. The recent work on soul balance picked up speed with a significant set of ability updates in 4.4 Hotfix #13, published live on May 16th. Grab your sunglasses and a cold drink and let’s get to it – and don’t forget your towel! A busy six weeks have passed since our spring update letter, and while it’s not quite officially summer, the Rift team is full steam ahead preparing for long days and too-hot weekends where you can escape the heat outside by playing Rift! (If you’re in the southern hemisphere, clearly you should also bundle up in a blanket with some Rift in the chilly evenings, just saying.) ![]()
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